Utilize the hardware viewer to manipulate transport mixes.In general, MTVU-enabled devices like those in the Snapdragon 700 series perform better, but they still fall short of those with four large cores. For all devices with three or more cores, I run his MTVU by default.In the graphics options, you can also turn off hardware replay, but doing so might lead to hiccups.A very sluggish GS download on your mobile GPU may be the cause of your camera angle making your game lag.By enabling preload textures and GPU palette conversion options in the graphics settings, some games may perform better.Vulkan renderer not tested with Mali GPU.By changing the system settings for the cycle rate to a negative number and the skip cycles to a positive number, you can underclock the emulated CPU.Please take note that some games may render more accurately with OpenGL and may not with Vulkan.Use the Vulkan viewer if your graphics card has an Adreno GPU.The performance of your computer will suffer if it doesn’t have at least three “big” CPU cores.In the system settings, turn on multithreaded VU1.One virtual console can be bound.Check your system settings to see if FastMem is enabled.Instructions for the VU ESUM should be revised or corrected.Fix the pending, broken ESADD assistance P.I.Instead of RX/XY by default, auto-bind to Z/RZ.Multiple engine vibrations were fixed (Android 12).Additional option to change the vibration frequency.When space usage exceeds 1 GB, the full hash cache is automatically disabled.Add a hash-based cache (preload to full textures). From ISO, CHD, and CSO disk images, games can be loaded. ![]() Bluetooth controller support and touchscreen capability. ![]()
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